Materia Keeper: Difference between revisions
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Latest revision as of 06:03, 10 June 2024
Materia Keeper is the boss in Mt. Nibel.
Stats[edit | edit source]
Level | HP | MP | ATK | Magic Atk | Defence | Magic Def | Dex | Def % | Luck | Exp | AP | Gil |
---|---|---|---|---|---|---|---|---|---|---|---|---|
38 | 8400 | 300 | 90 | 12 | 100 | 280 | 90 | 10 | 10 | 3000 | 200 | 2400 |
Elements[edit | edit source]
Fire (-100%)
Gravity (0%)
Drops[edit | edit source]
Jem Ring (100%)
Strategies[edit | edit source]
7777[edit | edit source]
Cosmo Canyon Skip[edit | edit source]
Cloud should always be level 13 here. The following is a map of the chance of each of Cloud's possible base magic stats at this level:
Base | Chance | Percent |
---|---|---|
25 | 576/2097152 | 0.03% |
26 | 117636/2097152 | 5.61% |
27 | 413716/2097152 | 19.73% |
28 | 698216/2097152 | 33.29% |
29 | 624896/2097152 | 29.80% |
30 | 215572/2097152 | 10.28% |
31 | 26540/2097152 | 1.27% |
Cosmo Canyon[edit | edit source]
Deathblow (100% Only)[edit | edit source]
AI Script[edit | edit source]
Setup[edit | edit source]
Count = Rnd(0..4)
SpclChance = 5
Main[edit | edit source]
If (Count == 0 or 1 or 2) Then {
If (Rnd(1..SpclChance) == 1) Then {
Choose Random Opponent
Use Hell Combo on Target
} Else {
Choose Random Opponent
1/2 Chance: Use <Keyclaw> on Target
1/2 Chance: Use Big Horn on Target
}
Count = Count + 1
} Else If (Count = 3) Then {
If ((SpclChance < 4) & (Materia Keeper's MP >= 24) Then {
Choose Self
Use Cure2 on Target
Count = 4
} Else {
If (Rnd(1..SpclChance) == 1) Then {
Choose Random Opponent
Use Hell Combo on Target
Count = 0
} Else {
Choose Random Opponent
1/2 Chance: Use <Keyclaw> on Target
1/2 Chance: Use Big Horn on Target
Count = Rnd(0..2)
}
}
} Else {
If (Materia Keeper's MP >= 20) Then {
Choose All Opponents
Use Trine on Target
} Else {
Choose Random Opponent
Use Hell Combo on Target
}
Count = 0
}
Counter - General[edit | edit source]
If (Materia Keeper's HP <= 25% of Materia Keeper's Max HP) Then {
SpclChance = 2
} Else If (Materia Keeper's HP <= 50% of Materia Keeper's Max HP) Then {
SpclChance = 3
} Else If (Materia Keeper's HP <= 75% of Materia Keeper's Max HP) Then {
SpclChance = 4
} Else {
SpclChance = 5
}