Materia Keeper

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Materia Keeper is the boss in Mt. Nibel.

Stats[edit | edit source]

Level HP MP ATK Magic Atk Defence Magic Def Dex Def % Luck Exp AP Gil
38 8400 300 90 12 100 280 90 10 10 3000 200 2400

Elements[edit | edit source]

Fire (-100%)

Gravity (0%)

Drops[edit | edit source]

Jem Ring (100%)

Strategies[edit | edit source]

7777[edit | edit source]

Cosmo Canyon Skip[edit | edit source]

Cloud should always be level 13 here. The following is a map of the chance of each of Cloud's possible base magic stats at this level:

Base Chance Percent
25 576/2097152 0.03%
26 117636/2097152 5.61%
27 413716/2097152 19.73%
28 698216/2097152 33.29%
29 624896/2097152 29.80%
30 215572/2097152 10.28%
31 26540/2097152 1.27%

Cosmo Canyon[edit | edit source]

Deathblow (100% Only)[edit | edit source]

AI Script[edit | edit source]

Setup[edit | edit source]

Count = Rnd(0..4)
SpclChance = 5

Main[edit | edit source]

If (Count == 0 or 1 or 2) Then {
    If (Rnd(1..SpclChance) == 1) Then {
        Choose Random Opponent
        Use Hell Combo on Target
    } Else {
        Choose Random Opponent
        1/2 Chance: Use <Keyclaw> on Target
        1/2 Chance: Use Big Horn on Target
    }
    Count = Count + 1
} Else If (Count = 3) Then {
    If ((SpclChance < 4) & (Materia Keeper's MP >= 24) Then {
        Choose Self
        Use Cure2 on Target
        Count = 4
    } Else {
        If (Rnd(1..SpclChance) == 1) Then {
            Choose Random Opponent
            Use Hell Combo on Target
            Count = 0
        } Else {
            Choose Random Opponent
            1/2 Chance: Use <Keyclaw> on Target
            1/2 Chance: Use Big Horn on Target
            Count = Rnd(0..2)
        }
    }
} Else {
    If (Materia Keeper's MP >= 20) Then {
        Choose All Opponents
        Use Trine on Target
    } Else {
        Choose Random Opponent
        Use Hell Combo on Target
    }
    Count = 0
}

Counter - General[edit | edit source]

If (Materia Keeper's HP <= 25% of Materia Keeper's Max HP) Then {
    SpclChance = 2
} Else If (Materia Keeper's HP <= 50% of Materia Keeper's Max HP) Then {
    SpclChance = 3
} Else If (Materia Keeper's HP <= 75% of Materia Keeper's Max HP) Then {
    SpclChance = 4
} Else {
    SpclChance = 5
}