Dyne

From Final Fantasy VII Speedrun Wiki
Jump to navigation Jump to search

Dyne is a boss fought in the Corel Prison with Barret alone. Dyne is usually a very safe fight, but can rarely kill the player if there are multiple critical hits. If a Right Arm is stolen from a Bomb enemy, it is usually thrown here.

Stats[edit | edit source]

Level HP MP ATK Magic Atk Defence Magic Def Dex Def % Luck Exp AP Gil
23 1200 20 32 25 64 250 55 1 0 600 55 750

Elements[edit | edit source]

Gravity (0%)

Drops[edit | edit source]

Silver Armlet (100%)

Strategy[edit | edit source]

Molotov[edit | edit source]

Four Molotovs can be thrown at Dyne to kill.

Right Arm[edit | edit source]

If a Right Arm item is stolen from a Bomb enemy on the bridge before Corel, it can be thrown at Dyne to deal 1300+ damage and kill him instantly.

AI Script[edit | edit source]

Setup[edit | edit source]

Stage = 3
Turn off Death Handling for Dyne

Main[edit | edit source]

If (Stage == 0) Then {
    Choose Random Opponent
    Use Needle Gun on Target
    Choose All Opponents
    Use Molotov Cocktail on Target
} Else If (Stage == 1) Then {
    Choose Random Opponent
    Use Needle Gun on Target
    Choose Random Opponent
    Use S-Mine on Target
} Else If (Stage == 2) Then {
    Choose Random Opponent
    1/4 Chance: Use S-Mine on Target
    3/4 Chance: Use Needle Gun on Target
} Else {
    Choose Random Opponent
    Use Needle Gun on Target
}

Counter - General[edit | edit source]

If (Dyne's HP <= 25% of Dyne's Max HP) Then {
    Stage = 0
} Else If (Dyne's HP <= 50% of Dyne's Max HP) Then {
    Stage = 1
} Else If (Dyne's HP <= 75% of Dyne's Max HP) Then {
    Stage = 2
} Else {
    Stage = 3
}

Counter - Death[edit | edit source]

If (1/2 Chance) Then {
    Choose All Opponents
    Use Molotov Cocktail on Target
}
Print Message [Dyne "Urgh!"]
RunCmd 0x24/0x00
Remove Sleep/Poison/Haste/Slow/Death-sentence/Berserk Statuses from Dyne
Choose Self
Use <> on Target
Dyne's IdleAnim = Kneeling