Dyne
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Dyne is a boss fought in the Corel Prison with Barret alone. Dyne is usually a very safe fight, but can rarely kill the player if there are multiple critical hits. If a Right Arm is stolen from a Bomb enemy, it is usually thrown here.
Stats[edit | edit source]
Level | HP | MP | ATK | Magic Atk | Defence | Magic Def | Dex | Def % | Luck | Exp | AP | Gil |
---|---|---|---|---|---|---|---|---|---|---|---|---|
23 | 1200 | 20 | 32 | 25 | 64 | 250 | 55 | 1 | 0 | 600 | 55 | 750 |
Elements[edit | edit source]
Gravity (0%)
Drops[edit | edit source]
Silver Armlet (100%)
Strategy[edit | edit source]
Molotov[edit | edit source]
Four Molotovs can be thrown at Dyne to kill.
Right Arm[edit | edit source]
If a Right Arm item is stolen from a Bomb enemy on the bridge before Corel, it can be thrown at Dyne to deal 1300+ damage and kill him instantly.
AI Script[edit | edit source]
Setup[edit | edit source]
Stage = 3
Turn off Death Handling for Dyne
Main[edit | edit source]
If (Stage == 0) Then {
Choose Random Opponent
Use Needle Gun on Target
Choose All Opponents
Use Molotov Cocktail on Target
} Else If (Stage == 1) Then {
Choose Random Opponent
Use Needle Gun on Target
Choose Random Opponent
Use S-Mine on Target
} Else If (Stage == 2) Then {
Choose Random Opponent
1/4 Chance: Use S-Mine on Target
3/4 Chance: Use Needle Gun on Target
} Else {
Choose Random Opponent
Use Needle Gun on Target
}
Counter - General[edit | edit source]
If (Dyne's HP <= 25% of Dyne's Max HP) Then {
Stage = 0
} Else If (Dyne's HP <= 50% of Dyne's Max HP) Then {
Stage = 1
} Else If (Dyne's HP <= 75% of Dyne's Max HP) Then {
Stage = 2
} Else {
Stage = 3
}
Counter - Death[edit | edit source]
If (1/2 Chance) Then {
Choose All Opponents
Use Molotov Cocktail on Target
}
Print Message [Dyne "Urgh!"]
RunCmd 0x24/0x00
Remove Sleep/Poison/Haste/Slow/Death-sentence/Berserk Statuses from Dyne
Choose Self
Use <> on Target
Dyne's IdleAnim = Kneeling