100%

From Final Fantasy VII Speedrun Wiki
Revision as of 17:34, 11 May 2022 by ff7>Acezephyr (→‎Limits)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

100% is a speedrun category defined by requiring all items and Materia to be obtained, all bosses to be defeated, all playable characters recruited, all limits learned, and all sidequests to be completed.

Requirements

Items

  • Collect all usable Items, Weapons, Armor, Accessories. (Exceptions: Key Items, Limit Manuals, Desert Rose, Earth Harp)
  • All Items must be in the Inventory when finishing the game. (Exception: Save Crystal)

Materia

  • Collect all Magic, Command, Summon, Support and Independent Materia.
  • All 4 Enemy Skill Materia must be obtained and mastered. No other Materia has to be mastered.
  • All Materia must be in the inventory when finishing the game.

Sidequests

  • Gold Chocobo: Breed a Golden Chocobo at the Chocobo Ranch.
  • Kalm Traveler: Give the Guide Book, Earth Harp and Desert Rose to the Traveler.
  • Turtle Paradise: Obtain the items from the Turtle Paradise barkeeper.
  • Wutai: Defeat Rapps and reobtain your stolen Materia
  • Pagoda: Defeat Godo in the Pagoda
  • Lucrecia: Talk to Lucrecia behind the Waterfall
  • Battle Square: Win the Special Battle.
  • Villa de Cloud: Purchase the Villa in Costa del Sol for 300.000 Gil
  • Huge Materia: Obtain all 4 Huge Materia from Fort Condor, Corel, Submarine and the Rocket. They don’t need to be placed into Bugenhagens observatory.

Playable Characters

  • Cloud
  • Barret
  • Tifa
  • Aerith
  • Red XIII
  • Yuffie
  • Cait Sith
  • Vincent
  • Cid

Limits

  • All Characters (including Aerith) need to have all of their Limit Breaks learned.

Verification

  • When all requirements have been met the following things have to be shown:
    • Remove All Materia, Arrange and scroll through them
    • Sort Items by “Type” and scroll through them
    • Show every characters Equipment and Limits (with the exception of Aerith)
  • Save Crystal can be set in the last room before the Final Descend and a save made.
  • After the run the save can be loaded and the run be verified as shown above.

A reference sheet can be found here.