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	<title>Yuffie Warp - Revision history</title>
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	<updated>2026-05-29T17:19:43Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://ff7speedruns.com/index.php?title=Yuffie_Warp&amp;diff=1567&amp;oldid=prev</id>
		<title>AceZephyr: 1 revision imported: Import from old wiki</title>
		<link rel="alternate" type="text/html" href="http://ff7speedruns.com/index.php?title=Yuffie_Warp&amp;diff=1567&amp;oldid=prev"/>
		<updated>2024-06-10T06:03:17Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported: Import from old wiki&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:03, 10 June 2024&lt;/td&gt;
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		<author><name>AceZephyr</name></author>
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		<id>http://ff7speedruns.com/index.php?title=Yuffie_Warp&amp;diff=1566&amp;oldid=prev</id>
		<title>ff7&gt;Petfriendamy: Created page with &quot;Yuffie warping is a glitch only present in the PC version of the game. Similar to the Wrong Warp, it allows the player to be warped to incorrect locations when attempting...&quot;</title>
		<link rel="alternate" type="text/html" href="http://ff7speedruns.com/index.php?title=Yuffie_Warp&amp;diff=1566&amp;oldid=prev"/>
		<updated>2022-02-14T01:50:13Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Yuffie warping is a glitch only present in the PC version of the game. Similar to the &lt;a href=&quot;/index.php/Wrong_Warp&quot; title=&quot;Wrong Warp&quot;&gt;Wrong Warp&lt;/a&gt;, it allows the player to be warped to incorrect locations when attempting...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Yuffie warping is a glitch only present in the PC version of the game. Similar to the [[Wrong Warp]], it allows the player to be warped to incorrect locations when attempting to recruit Yuffie. This trick is used heavily in [[All Bosses (Warps)]].&lt;br /&gt;
&lt;br /&gt;
== Execution ==&lt;br /&gt;
To perform the Yuffie warp, the player must make a save file on the world map in or near a forest where you can encounter the Mystery Ninja enemy. Then they must load another save on a field that the player wishes to warp to, and enter a battle. In the battle, the player must intentionally trigger a game over. The player must then load their save in the forest, then find and defeat Mystery Ninja. Because the PC version of the game does not clear memory after a game over, it will erroneously reload the field previously died on instead of the field where the player can recruit Yuffie. If the player triggered the game over in a scripted fight, e.g. a boss battle, the player will be warped directly back into that fight.&lt;br /&gt;
&lt;br /&gt;
== Encountering Mystery Ninja ==&lt;br /&gt;
There is a flag in the game that determines if the player can encounter Mystery Ninja, stored in memory at &amp;lt;code&amp;gt;DC0A61x01&amp;lt;/code&amp;gt;. By default, this flag is off, and is first turned on after watching the Turks cutscene in [[Mythril Mines]]. If the player has not recruited Yuffie, it will also be turned on in the [[Cargo Ship]], or at the end of the first [[Cosmo Canyon]] sequence.&lt;br /&gt;
&lt;br /&gt;
The game will check if the player has recruited Yuffie either by checking if she is present in the global party, or by querying a separate flag at &amp;lt;code&amp;gt;DC0AABx01&amp;lt;/code&amp;gt;. If the player desyncs these values through sequence breaking and/or using the [[Debug Room]], it is possible to encounter Mystery Ninja even after recruiting Yuffie.&lt;/div&gt;</summary>
		<author><name>ff7&gt;Petfriendamy</name></author>
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