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	<id>http://ff7speedruns.com/index.php?action=history&amp;feed=atom&amp;title=Guard_Skip</id>
	<title>Guard Skip - Revision history</title>
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	<updated>2026-05-30T04:22:44Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>http://ff7speedruns.com/index.php?title=Guard_Skip&amp;diff=1479&amp;oldid=prev</id>
		<title>AceZephyr: 1 revision imported: Import from old wiki</title>
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		<updated>2024-06-10T06:03:01Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported: Import from old wiki&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:03, 10 June 2024&lt;/td&gt;
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		<author><name>AceZephyr</name></author>
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	<entry>
		<id>http://ff7speedruns.com/index.php?title=Guard_Skip&amp;diff=1478&amp;oldid=prev</id>
		<title>ff7&gt;Acezephyr: /* Backup */</title>
		<link rel="alternate" type="text/html" href="http://ff7speedruns.com/index.php?title=Guard_Skip&amp;diff=1478&amp;oldid=prev"/>
		<updated>2022-05-10T23:17:11Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Backup&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Guard Skip, also known as Tsuna Skip, is an exploit that allows skipping from Sector 7 to Wall Market.&lt;br /&gt;
&lt;br /&gt;
===Discovery===&lt;br /&gt;
Guard Skip was discovered by [https://www.youtube.com/c/Tsunamods TsunaMods], in July 2018 when they discovered that there is a load trigger from Sector 7 to Wall Market.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;https://www.youtube.com/watch?v=w2OkvM6bmZo&amp;lt;/youtube&amp;gt;Over time, this skip has been optimized. One of the first setups, which is now obsolete, is below: (Credits to Zheal, Meesbaker and Creativeely)&lt;br /&gt;
&amp;lt;youtube&amp;gt;https://www.youtube.com/watch?v=X69I6l6W3o4&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Execution===&lt;br /&gt;
Using either the D-Pad or a keyboard is highly advised, and using a control stick is highly discouraged.&lt;br /&gt;
[[File:Guard skip.jpg|thumb|165x165px|Cloud&amp;#039;s head position]]&lt;br /&gt;
&lt;br /&gt;
# Run (do not walk) to line up Clouds head with the stone texture in the middle using only left and right to adjust. (See Cloud&amp;#039;s head position)&lt;br /&gt;
# Run down. Cloud will bonk into the guard. Keep holding Down, then release Run. Cloud will twitch against the guard he has bonked on. [[File:Arm pixel.png|thumb|246x246px|Cloud arm position]]&lt;br /&gt;
# While still holding Down, press and release R1 so Cloud turns towards the left and back down again.&lt;br /&gt;
# Release Down. Walk left and right to line Cloud up to a specific position against the guard. The net displacement you want is one frame of walking to the left. There are two visual cues for the correct position: one for Cloud facing left and one for Cloud facing right. When facing left, Cloud&amp;#039;s hand is in line with the guard&amp;#039;s shoulder. When facing right, Cloud&amp;#039;s foot is poking about halfway out of the guard on the right. Also Cloud&amp;#039;s arm will be an hour glass shape. (See Cloud&amp;#039;s arm position image)[[File:Cloud position.png|thumb|245x245px|Cloud&amp;#039;s position]]&lt;br /&gt;
# Run down-right, and Cloud will run deep into the corner. (See the image of Cloud&amp;#039;s position)&lt;br /&gt;
# Hold R1 and tap left once to walk up-left for 1-3 frames.&lt;br /&gt;
# Walk down-right until Cloud stops in the corner.[[File:Gspixel.png|thumb|Clip position]]&lt;br /&gt;
# Hold R1 and tap left for 3 frames of movement, until this cue, then run down-right to run past the guard. Run down-left for a bit to get to the loading zone. (See image clip position)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Videos&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Two tutorial videos are below. These can be used on any version of the game:&lt;br /&gt;
&amp;lt;youtube&amp;gt;https://www.youtube.com/watch?v=-Dp2ovns9X8&amp;lt;/youtube&amp;gt;&lt;br /&gt;
Credits to AceZephyr&lt;br /&gt;
&amp;lt;youtube&amp;gt;https://www.youtube.com/watch?v=tvx2ReyokT8&amp;lt;/youtube&amp;gt;&lt;br /&gt;
Credits to Nullifer&lt;br /&gt;
&lt;br /&gt;
=== Backup ===&lt;br /&gt;
&amp;lt;youtube&amp;gt;https://www.youtube.com/watch?v=AzSomZHHkoM&amp;lt;/youtube&amp;gt;&lt;br /&gt;
Credits to AceZephyr&lt;br /&gt;
&lt;br /&gt;
The backup can be used to recover from a situation where Cloud overshoots the correct position for the final lineup.&lt;br /&gt;
* Hold R1 and tap left to walk until Cloud is 2 or 3 frames past the clip position.&lt;br /&gt;
* Run down-right, then release run, then release down-right (See the image of Cloud&amp;#039;s position)&lt;br /&gt;
* Walk up-left for 2 frames by holding R1 and pressing left to reach the clip position again. (See image clip position)&lt;br /&gt;
This can be repeated indefinitely until the clip position is reached, assuming you do not walk more than 3 frames past the clip position.&lt;/div&gt;</summary>
		<author><name>ff7&gt;Acezephyr</name></author>
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