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	<id>http://ff7speedruns.com/index.php?action=history&amp;feed=atom&amp;title=Dyne</id>
	<title>Dyne - Revision history</title>
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	<updated>2026-05-29T17:10:21Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://ff7speedruns.com/index.php?title=Dyne&amp;diff=1453&amp;oldid=prev</id>
		<title>AceZephyr: 1 revision imported: Import from old wiki</title>
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		<updated>2024-06-10T06:02:58Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported: Import from old wiki&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:02, 10 June 2024&lt;/td&gt;
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		<author><name>AceZephyr</name></author>
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	<entry>
		<id>http://ff7speedruns.com/index.php?title=Dyne&amp;diff=1452&amp;oldid=prev</id>
		<title>ff7&gt;Acezephyr at 17:51, 13 June 2022</title>
		<link rel="alternate" type="text/html" href="http://ff7speedruns.com/index.php?title=Dyne&amp;diff=1452&amp;oldid=prev"/>
		<updated>2022-06-13T17:51:22Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Dyne is a boss fought in the Corel Prison with Barret alone. Dyne is usually a very safe fight, but can rarely kill the player if there are multiple critical hits. If a Right Arm is stolen from a Bomb enemy, it is usually thrown here.&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Level&lt;br /&gt;
!HP&lt;br /&gt;
!MP&lt;br /&gt;
!ATK&lt;br /&gt;
!Magic Atk&lt;br /&gt;
!Defence&lt;br /&gt;
!Magic Def&lt;br /&gt;
!Dex&lt;br /&gt;
!Def %&lt;br /&gt;
!Luck&lt;br /&gt;
!Exp&lt;br /&gt;
!AP&lt;br /&gt;
!Gil&lt;br /&gt;
|-&lt;br /&gt;
|23&lt;br /&gt;
|1200&lt;br /&gt;
|20&lt;br /&gt;
|32&lt;br /&gt;
|25&lt;br /&gt;
|64&lt;br /&gt;
|250&lt;br /&gt;
|55&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|600&lt;br /&gt;
|55&lt;br /&gt;
|750&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Elements ===&lt;br /&gt;
Gravity (0%)&lt;br /&gt;
&lt;br /&gt;
=== Drops ===&lt;br /&gt;
Silver Armlet (100%)&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
=== Molotov ===&lt;br /&gt;
Four Molotovs can be thrown at Dyne to kill.&lt;br /&gt;
&lt;br /&gt;
=== Right Arm ===&lt;br /&gt;
If a Right Arm item is stolen from a Bomb enemy on the bridge before Corel, it can be thrown at Dyne to deal 1300+ damage and kill him instantly.&lt;br /&gt;
&lt;br /&gt;
== AI Script ==&lt;br /&gt;
&lt;br /&gt;
=== Setup ===&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;text&amp;quot; line=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
Stage = 3&lt;br /&gt;
Turn off Death Handling for Dyne&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Main ===&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;text&amp;quot; line=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
If (Stage == 0) Then {&lt;br /&gt;
    Choose Random Opponent&lt;br /&gt;
    Use Needle Gun on Target&lt;br /&gt;
    Choose All Opponents&lt;br /&gt;
    Use Molotov Cocktail on Target&lt;br /&gt;
} Else If (Stage == 1) Then {&lt;br /&gt;
    Choose Random Opponent&lt;br /&gt;
    Use Needle Gun on Target&lt;br /&gt;
    Choose Random Opponent&lt;br /&gt;
    Use S-Mine on Target&lt;br /&gt;
} Else If (Stage == 2) Then {&lt;br /&gt;
    Choose Random Opponent&lt;br /&gt;
    1/4 Chance: Use S-Mine on Target&lt;br /&gt;
    3/4 Chance: Use Needle Gun on Target&lt;br /&gt;
} Else {&lt;br /&gt;
    Choose Random Opponent&lt;br /&gt;
    Use Needle Gun on Target&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Counter - General ===&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;text&amp;quot; line=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
If (Dyne&amp;#039;s HP &amp;lt;= 25% of Dyne&amp;#039;s Max HP) Then {&lt;br /&gt;
    Stage = 0&lt;br /&gt;
} Else If (Dyne&amp;#039;s HP &amp;lt;= 50% of Dyne&amp;#039;s Max HP) Then {&lt;br /&gt;
    Stage = 1&lt;br /&gt;
} Else If (Dyne&amp;#039;s HP &amp;lt;= 75% of Dyne&amp;#039;s Max HP) Then {&lt;br /&gt;
    Stage = 2&lt;br /&gt;
} Else {&lt;br /&gt;
    Stage = 3&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Counter - Death ===&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;text&amp;quot; line=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
If (1/2 Chance) Then {&lt;br /&gt;
    Choose All Opponents&lt;br /&gt;
    Use Molotov Cocktail on Target&lt;br /&gt;
}&lt;br /&gt;
Print Message [Dyne &amp;quot;Urgh!&amp;quot;]&lt;br /&gt;
RunCmd 0x24/0x00&lt;br /&gt;
Remove Sleep/Poison/Haste/Slow/Death-sentence/Berserk Statuses from Dyne&lt;br /&gt;
Choose Self&lt;br /&gt;
Use &amp;lt;&amp;gt; on Target&lt;br /&gt;
Dyne&amp;#039;s IdleAnim = Kneeling&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;/div&gt;</summary>
		<author><name>ff7&gt;Acezephyr</name></author>
	</entry>
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