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=== Seeding Differences between PSX and PC === Both PC/HD and PSX use a 15-bit value to seed Battle RNG, but this value comes from different sources between the versions. On PC/HD, a call to System RNG is made for the value that will be used. This leads to the possibility of [[System Clock Manipulation]]. On PSX, the lowest 15 bits of the global frame counter are instead used.
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