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=== State === The current Battle RNG state consists of: * Eight 1-byte indexes that refer to a position in the RNG table * One 1-byte index that refers to one of the eight above indexes * One 4-byte value that influences how Rand16 calls behave ==== Index Array ==== The Battle RNG Index Array consists of eight 1-byte indexes that each refers to a position in the Battle RNG Table. One of these indexes is selected to be the Active Index by another index. The Active Index is usually incremented when Rand16 is called. The Index Array is seeded when a battle starts, and the Active Index is always initialized to 0. ==== Counter ==== There is also another value called the Battle RNG Counter that increments on every Rand16 call and influences its behavior. This value is initialized to 0 when the game starts, but it is never reseeded or reinitialized afterwards.
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