Editing Degenerate Triangle

Revision as of 06:21, 26 November 2024 by AceZephyr (talk | contribs) (Created page with "A Degenerate Triangle is a triangle that has zero internal area, possibly only when projected onto a specific plane. They can result in glitchy effects and edge-cases in collision detection. Currently, there are only known to be useful or interesting instances of degenerate triangles in the World Map module. == Types of Degenerate Triangle == === Line Triangle === A line triangle has three collinear vertices. On the World Map, the collision detection function results...")
(diff) ← Older revision | Latest revision (diff) | Newer revision β†’ (diff)
Jump to navigation Jump to search
Warning: You are editing an out-of-date revision of this page. If you publish it, any changes made since this revision will be lost.
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
Please note that all contributions to Final Fantasy VII Speedrun Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see Final Fantasy VII Speedrun Wiki:Copyrights for details). Do not submit copyrighted work without permission!
Cancel Editing help (opens in new window)